![]() It was an absolute blast and had us both breaking down laughing at numerous points throughout the game due to just how stupid our solutions would be. In fact, my friend and I managed to pretty much break the game at times trying out our own solutions, even coming up with a way to infinitely levitate each other up into the air on some puzzles. For example, you can approach one puzzle and try to find the intended solution using whatever characters at your disposal, but it’s oftentimes more fun to just come up with your own. Instead, Trine 4 designs puzzles in such a way as to allow players to approach them from several different angles, not just one pre-determined one. However, with Trine 4, this is subverted. ![]() Developers often come up with a solution and work the puzzle around it, expecting you to figure out that sole solution given some time. In fact, the soundtrack as a whole is worth praising as well, it really adds to the game’s overall aesthetic.Įxcellent puzzle design. Normally, when you get a puzzle game like this, you’re expected to solve puzzles in a certain way. I personally really liked the Goldleaf Garden level, one full of overgrown plants, cool cave segments, and some really good background music. ![]() You’ll go from snowy mountaintops to forests full of life and even to dream worlds, all with their own gameplay mechanics to take advantage of. It was one of those games where I would comment out loud about how good the scenery was in a certain level, an old habit from my let’s play days.Īnd of course, it’s not that the environments just look good, they are also very diverse. Not only is the art style itself really good, but everything from characters, to environments, to even lighting is all superbly done and all work great in tandem with each other. Beautiful graphics. One of Trine 4‘s biggest strengths is its graphics.
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